// Define some logfilter, will log everything if filter is empty
Logger.LogFilter.Add( LogType.INFO );
Logger.LogFilter.Add( LogType.DEBUG );
Logger.LogFilter.Add( LogType.WARNING );
Logger.LogFilter.Add( LogType.ERROR );
// This enables the NetLog
NetLog.Enabled = true;
NetLog.RemoteIP = "127.0.0.1";
NetLog.Initialize();